The hubworld doesn't add much to the PS3 and 360 versions of the game, but having to fiddle around with 2D text boxes in between levels is tedious and disconnected. The Wii and PS2 dispense with the 3D hubworld and offer a 2D map with conversation points featuring short dialogue boxes and a static 2D image of an NPC offering some friendly advice. In the PS3 and 360 version these two segments are connected by a hubworld in which Sonic, and his cuddly amnesiac friend Chip, talk to townfolk, collect hidden items and find portals to unlock new levels. ![]() Then there are the nighttime levels which have Sonic transforming into a slower Werehog who'll claw and brawl through a series of arenas and traditional platforming segments. There are daytime levels where you'll steer Sonic through on-rails tracks focusing on ring collection, quick reactions, and enjoying the full-throttle Sonic experience the series is known for. There are no special editions or bonus swag for gamers who pre-ordered the title.Ĭontent and Control There are two prevailing gameplay styles across all versions of Sonic Unleashed. Price Points Sonic Unleashed will cost you $49.99 on the 360, PS3, and Wii. So you're ready to ride with the hedgehog but aren't sure which version will be right for you? Keep reading to find out about all the major differences between each game! For more on the game read Hilary Goldstein's review of the 360 version here, then take a look at Matt Casamassina's Wii and PS2 reviews. While the progression and level art are similar between each version, the PS2 and Wii versions have some unique level design and enemies, but otherwise the experience is similar to what you'll find on the PS3 and 360. The PlayStation 3 and Xbox 360 versions of the game were developed from the ground up by Sega's Sonic Team, while the Wii and PlayStation 2 versions of the game were made by Dimps (of Sonic Rush for the DS fame). Sonic Unleashed is yet another departure, mixing the puzzle racing elements from Sonic and the Secret Rings with a button-mashing brawler where Sonic transforms into a rubber-armed Werehog. From racing to third person shooting elements, Sega has boldly experimented with the Sonic franchise in hopes of finding a way to modernize the series' once vibrant 2D gameplay. ![]() ![]() If there's one thing game fans can count on, it's Sega's willingness to take big risks.
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